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The wider plotline hinted at in the first installment is torn open this time around, revealing an interconnected storyline that stretches across history – one that is so well told and integrated into the true events of the past that there are times that it is hard not to believe the beautifully wrought lie. The story also feeds off Altaïr’s adventure, rewarding devoted players who know the fiction well while at the same time presenting infromation in ways that allow new players to pick up the thread. The rebuilding of Ezio’s villa becomes an extension of his character development, and also provides some major monetary gains. The game also offers players the chance to simulate an entire town’s construction over the course of the decades-long storyline. Weapons, armor, medicine, clothing color, and even an extensive collection of actual Renaissance art are all available for purchase. Ubisoft Montreal has done a stellar job of capturing the mystique of these fabled cities.īy adding an economic system into the mix, the game employs a role-playing approach to upgrades and character development. It certainly doesn’t hurt that the backdrop is one of the most architecturally significant and breathtaking locations in the world. The puppeteering control model has been tweaked to be more intuitive, which makes running across the rooftops of Venice and Florence an amazing experience. World navigation, exploration, and free-running remain the highlights of the game experience. A short puzzle game is implemented for those who want to embrace the conspiracy theory angle of the Assassin’s Creed Lore – the less spoiled about this intriguing plot the better. Half a dozen fantastic platforming levels hidden throughout the game world are the best palette cleansers these brief stages are a blast, and lead to one of the game’s most desirable unlockables.
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Every one of these pick-ups either increases your wealth or ties directly into developing the story. Hundreds of collectible items are scattered throughout the Italian Renaissance cities. Structurally, the main plotline is more linear, but players might not notice as they move between varied activities. The repetitious missions that marred the first entry are replaced by a seamless flow of story events punctuated by a plethora of side missions players can tackle at their leisure. The pacing of open world crime games, the upgrading mechanics of a great RPG, the reward-based hidden items and unlockables of an exploration game, the puzzle elements of a classic adventure game – they all merge flawlessly in Assassin’s Creed II.Įzio’s adventure builds on the journeys of his predecessor, Altaïr.
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Instead, the team used this go-around to fix problems, perfect their strengths, and, perhaps most importantly, model some of the tent-pole ideas of other games. Ubisoft Montreal improved all of the standout features, but it didn’t push the envelope. In many ways, the sequel is far less innovative. That first game set the bar for innovation in action games, establishing a unique control mechanic, a nuanced and clever approach to plot development, and an overriding concept unlike anything in the gaming milieu. It’s bigger, more complex, better looking, and more fun to play than its predecessor. Assassin’s Creed II shatters expectations.